Attraction Visualization

Ride Queue

Ride Queue

Shrink down and venture inside the walls of Felicity’s home as you help this tiny heroine uncover the missing ingredient to give her dad the best birthday ever in this family-friendly attraction.


Models, Textures and Materials licensed from Tidal Flask Studios.

My Role

Set Designer

Duration

1 month

Tools

Unreal Engine, Rhino, Photoshop, Procreate

Overview

Overview

Overview

/Challenge

Create an immersive Unreal Engine environment using primarily existing assets, balancing stylized design with believable realism to develop a scene that felt cohesive, immersive, and theme park ready.

/Solution

Embraced the stylized aesthetic of the provided assets to design a whimsical fantasy queue experience. By incorporating a “shrunk-down” narrative concept, I maximized the impact of small-scale props throughout the environment. Photoshop and Rhino were used to create supplemental assets and graphics as needed, carefully matching the established visual style for a seamless final design.

Process

Initial Sketches

Process

Initial Sketches

Process

Initial Sketches

Design

Scale Design of The Campbell's Wagon

Design

Scale Design of The Campbell's Wagon

Design

Scale Design of The Campbell's Wagon