Theme Park Attraction Design

Crowe Manor

Story Development & Ride Vehicle Design

Guests explore Lady Crowe’s long-abandoned mansion, where shifting shadows reveal fragments of her past and the mystery of her fate.


From an IP created by the Entertainment Design Class of ’26 with Creative Writing and Visual Development students, developed further into a theme park concept by the Class of ’27.


Direct Collaborators: Nic Luter, Jozie Hulst

My Role

Writer, Designer

Duration

2 months

Tools

Rhino, Procreate

Overview

Overview

Overview

/Challenge

/Challenge

/Challenge

To design a C-Ticket attraction for a theme park, utilizing an inherited intellectual property.

/Solution

/Solution

/Solution

During the blue-sky phase, the class established the attraction’s setting and overarching narrative. I translated this concept into a full narrative experience - writing the script, developing storyboards and designing a ride vehicle that supports the storytelling.

Storyboards

Animatic Storyboards for Crowe Manor

Paper and Ink, Animated on Procreate

Storyboards

Animatic Storyboards for Crowe Manor

Paper and Ink, Animated on Procreate

Storyboards

Animatic Storyboards for Crowe Manor

Paper and Ink, Animated on Procreate

Ride Vehicle Process

Ideation and Initial Sketches

Hand-drawn, Paper and Pencil

Ride Vehicle Process

Ideation and Initial Sketches

Ride Vehicle Process

Ideation and Initial Sketches

Hand-drawn, Paper and Pencil

Ride Vehicle Process

Ideation and Initial Sketches

Hand-drawn, Paper and Pencil

White Model

Rhino

White Model

Ideation Sketches

White Model

Rhino

White Model

Rhino